The Great Northern Crusade is stalled until someone can infiltrate the dread city of Molag, capital of the Horned Lands and bring back the truth about the fate of the Hierarchs! Are you up to the task? The Devils of Molag is the first (and probably only) official Greyhawkstories Adventure by Thomas Kelly. Get your stealth on, because this is an espionage adventure that takes place on border of Furyondy and the Horned Lands during the muster of the Great Northern Crusade, two years after the Pact of Greyhawk. Successful completion of this module will require deception, disguise, cunning, persuasion, and careful role-playing. The PCs must infiltrate the evil city of Molag, one of the most dangerous places in the Flanaess, determine the truth regarding the fate of the Hierarchs, discover the disposition of the demons of Iuz and the devils of the Horned Society, and successfully bring the information back to Greatwall.
The Devils of Molag is intended as a sequel to WGM1 (9406) Border Watch, and it’s set during the From the Ashes and Marklands era. The module is designed for Fifth Edition D&D, characters of levels 4-6, but can be readily adapted to any edition.