By Robin Wayne Bailey
Here’s a pretty obscure bit of Greyhawkiana; the novel Nightwatch by Robin Wayne Bailey. Published in 1990, this was a one-off novel whose author was best known for his contributions to the ever-awesome “Thieves’ World” series (which is a topic for a post unto itself).
The novel focuses on Garrett Starlen, a captain of the Night Watch of the city of Greyhawk, as he tries to unravel the mystery behind why all of the city’s most powerful experts in divination are all killed in the space of a single evening. Soon things start to escalate, with ominous black birds filling the skies and more dead bodies piling up. It’s very much a detective novel, with some nice plot twists, false leads, and the like. Continue reading “Nightwatch”
Hot on the heels of my review of Gary Gygax‘s first novel, Saga of Old City, we come to the second in the series (and the last published by TSR), Artifact of Evil, published in 1986.
This book has a very different feel than its predecessor, even though the action takes place only a few months after the end of the first. Where Saga of Old City was episodic, with no real plot threading throughout it other than chronicling Gord’s early adventures, Artifact of Evil has a definite plot. The forces of Evil are searching for a powerful artifact that can be used to loose the evil god Tharizdun from his prison, thus bringing doom to the world unless they can be stopped. Continue reading “Artifact of Evil”
Under development at Greyhawkstories.com: The Saga of Kristryd Olinsdotter: Tale of the Hateful Wars. A Greyhawkstories novel, coming soon.
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Fair Elena’s Betrothal
“The Flanaess is not wide enough to hide her from me!” Zagig Yragerne declared. He was wrong. He employed all means at his disposal—magical, abyssal, and otherwise—to locate his prodigal apprentice and avenge his wounded heart, but Natasha knew his methods and his means. She disguised herself cleverly, wrapped herself in scrying wards, and made her way through the wild ways until she came upon the dancing hut where she found Fair Elena feeding the scraps to the cackling geese.
“How is it that you have dared to come to this place again?” Elena demanded sharply. “Should our mother find you out, she will not deal gently with you this time.”
“I have come for your sake, my sister,” Natasha protested innocently. “My conscience pricks me, and shame goads at me. Was it not cruel and unkind of me to steal away Zagig’s heart as I did? Surely I was a jealous fool. But if you still want to be the old man’s wife, you only need to play it in the manner of the game we played with the Sultan’s son. You take my name and my face, and he will come to find you at once, I am sure. I promise you, after he has claimed you for his own, he will never let you go.”
Elena’s countenance darkened. “Oh cruel, cruel fate of Istus!” she sighed. “Too late you have come! Mother has pledged my hand to another of her disciples: a dweomer-master nobleman who dwells far off in the Northern Reaches. I am soon to go to him and to be wed to him.”
“Console your sorrowful heart sister,” Natasha said gently. “I shall go for you to the Northern Reaches and wed this dweomer-master of yours. He shall take me for you, just as Zagig will take you for me.”
Elena danced with delight among the cackling geese and laughed, “I know the reak well!” She threw arms around her sister and pulled her close in tight embrace. “Sweet sister. This kindness surpasses all others you have shown me. Please let’s not quarrel again over poopnoddies!” Continue reading “The Bride of Count Dahlvier”
Tasha’s Hideous Laughter
(Spoiler alert for Iggwilv’s Legacy: The Lost Caverns of Tsojcanth)
It’s no laughing matter, but here’s how the spell works. You need some tiny tarts—two or three will do—and a long feather. Concentrate while uttering the incantation. Clutch the tarts in the one hand (gods know why) and wave the feather in the air. You know: “tickle-tickle.” As if you were tickling your target, much as a giddy child might employ the feather to tickle a playmate or as frisky young lovers sport with one another, the one teasing the other into laughter. The effect will be that the poor chap so bewitched finds everything and every matter about him hilariously funny. He loses himself in convulsive spasms of hideous laughter from which he scarce can recover to catch his breath. Some laugh until they pass unconscious. That’s the spell for which she is most famous, a “harmless prankster’s charm” which young apprentices all over the Flanaess are eager to transcribe into their books. They think it a mere joke, but it’s a wicked spell and no laughing matter. Tasha’s laughter can be deadly. While so incapacitated under the spell, the hapless and witless victim makes himself vulnerable to attack, for he can scarce find his legs, much less defend himself.
Daughter of Baba Yaga
Who was Tasha, and how did she become the blight of our world? The one of which we speak has acquired many names: Natasha, Hura, Tasha, Ychbilch, Louhi, and Iggwilv. Likewise, her fame has won her many titles including Witch Queen of Perenland, Dame of North Reach Farm, the Yatil Witch, Mother of the Old One, and Mother of Witches. The latter title rightfully belongs to Baba Yaga, her adoptive mother, but Iggwilv inherited it, which is to say, she stole it, along with the dangerous arcane treasures she looted from sealed vaults in the old crone’s infamous hut. Continue reading “Tasha’s Hideous Laughter and the Master of Deception”
Saga of the Old City: A Novel of Swordplay, Thievery, and Magic
by Gary Gygax
Saga of Old City is the first in the series of novels and stories written by Gary Gygax, featuring his hero Gord. The book was released in 1985 as part of the last gasp of products written by Gygax right before his ouster from TSR.
Saga of Old City charts the early life of Gord, a beggar, thief, acrobat, and adventurer from the slums of Greyhawk’s Old City (hence the title). Interestingly, though, only the first part of the novel actually takes place in Old City, although there is a satisfying denouement that brings the hero back there.
Rather than presenting a single plot, the book is episodic, broken into several stories with connective tissue bridging them together:
- Gord as a beggar-thief in Old City
- Gord among the Rhennee
- Gord in Stoink
- Gord in Castle Blemu
- The Battle of Woodford
- The recovery of the relic from the dungeon in the Abbor Alz
This episodic nature really gives the book a feel like you’re reading an adventure straight from Gygax’s table. Continue reading “Saga of the Old City”
By Kirt Wackford
A Dungeons & Dragons campaign adaptation edited by Thomas Kelly and Greyhawkstories
Avast! Spoilers Ahead!
22-23 Goodmonth, 570
While the captured pirate ship gently pitched with the waves, tugging at its anchor chain, the party gathered the loot into a single pile. They more-or-less agreed that all the monetary treasure would be equally split, with Willa (but not Tom) receiving a full share. Aurora conducted a magical ritual to detect magic, and she separated out those things that radiated an enchantment.
“My ritual will let us know what items are magical, but not what they do. I am happy to follow-up by casting an identify to note their properties, to be sure they are not cursed,” Aurora said. No one had not forgotten the fiasco with Thokk’s cursed luckstone. “But I would appreciate it if the party could split the cost of the expensive pearl required for each use of that spell.”
Barnabas balked at that prospect, but Shefak scolded him, “Greed and attachment to material things bar one from true spiritual progress.”
Barnabas replied curtly, “I don’t know who you are monk, and I don’t know how you came to join this party or to claim an equal share in our pillage. But I think your foreign god would be most grateful if you took upon yourself a vow of silence. I know the rest of us would.”
Thokk grunted with laughter, but Shefak coolly ignored the remark. She conducted herself as if the halfling did not ruffle her at all. Continue reading “The Ghost at Saltmarsh”