The year 2019, a banner year for the Greyhawk Renaissance, concluded on a high note with the release Oerth Journal 31 and some great new Greyhawk stories.
The Castle: Deep Within the Terror of Spinecastle
David Leonard of Greyhawk Musings takes us to a critical moment in the history of the infamous Spinecastle of Bone March. Here’s the story of a lone Valiant of the Knight Protectors on the eve of destruction. It’s a well-written and worthy tale of terror and heroism.
Espionage at the Royal Opera House
Kelli Butler tells the story of Adina, an opera house diva of the Free City who is secretly involved in some backstage cloak-and-dagger espionage to reveal a plot of the Scarlet Brotherhood. Who is behind the mask of the mysterious Aestrella Shanfarel to whom she reports? This short story introduces “the hidden spy network of Aestrella Shanfarel,” a Greyhawk faction headed by a Greyhawk dragon!
Oerth Journal 31
You can read both stories, and a lot more, by downloading the new free issue of Oerth Journal 31 here. Issue 31 focuses on playing factions in the world of Greyhawk and introduces several new ideas and secret societies. I should especially mention Jason Zavoda’s piece on the “Guild of the Lamplighters” which begins with a brief vignette to introduce the article–another piece of Greyhawk fiction in the pages of Issue 31.
We’re happy to add these latest entries of Greyhawk fiction to our growing collection of material from the pages of Oerth Journal. To peruse the whole collection, check out our Tales from the Green Dragon.
“Cheers!” to Kristoph Nolen for knocking out four issues of Oerth Journal in 2019. Just over a year ago, it was difficult to find the back issues online. Thanks to the revival of Greyhawkonline.com, the whole catalog is available. Here’s to four more in 2020!
Iuz’s greatest fear is not a paladin of Pelor or the Cudgel of Cuthbert or any heroes of good. He fears his mom teaming up with his girlfriend. In the Greyhawk novel Artifact of Evil, Gary Gygax narrates a comical encounter between Iuz, his mother Iggwilv, and his girlfriend Zuggtmoy. It starts when the dark lord’s orgasmic scrying device becomes a portal that lets the two of them into his private palace:
The oily liquid in the massive [scrying] pool erupted in a geyser that struck the ceiling almost twenty feet above its surface. As the droplets pattered down throughout the room, a pair of women appeared. Before Iuz’s startled gaze stood Iggwilv, his mother, and Zuggtmoy, Demoness Lady of Fungi. Between them, grasped by both, was the Second Key! Continue reading “Behind the Throne of Iuz”
In Artifact of Evil, Gary Gygax summarizes an important chapter in the career of “Iggwilv, the Mother of Evil.” She races against a band of adventurers on a quest in the depths of the Temple of Elemental Evil. Iggwilv is there on a mission to win the loyalty of a powerful new ally: Zuggtmoy. The Fiend of Fungus, after all, is more-or-less her daughter-in-law.
Here’s how Gygax told the tale:
At the northern edge of the Kron Hills, where the fringe of the great Gnarley Forest sent no more of its briars and oaks toward the setting sun, stand the ruins of a large building. Once active, the place is now generally shunned, for another battle was fought near it and its builders slain or gone in defeat. The place is, of course, the Temple of Elemental Evil – its ruin, rather – as any local serf or peasant farm-boy from the neighborhood could tell you. Other than an occasional group of adventurous explorers seeking forgotten treasure, nobody goes to the temple. Bad, evil things haunt the place still. Continue reading “Iggwilv’s Quest in the Temple of Elemental Evil”
By Thomas Kelly for Greyhawkstories.com
The surprising resurgence of Dungeons & Dragons has inspired a Greyhawk revival. A lot of us first-generation D&D players are returning to Greyhawk to revisit the landscape of our childhood and embark on new adventures. We’re also reading old Greyhawk fiction, a concept which is the inspiration behind Greyhawkstories.com. To be honest, most of it isn’t very good. Robin Wayne Bailey’s book, Nightwatch, is an exception.
Robin Wayne Bailey is an established name in fantasy writing. Bailey has written a small library in the fantasy and science fiction genres. He’s also the former president of the Science Fiction and Fantasy Writers of America. He cut his teeth writing for the Thieves’ World series, but in 1990, he did a brief tour of duty in the Flanaess. Continue reading “Interview with Robin Wayne Bailey”
By Robin Wayne Bailey
Here’s a pretty obscure bit of Greyhawkiana; the novel Nightwatch by Robin Wayne Bailey. Published in 1990, this was a one-off novel whose author was best known for his contributions to the ever-awesome “Thieves’ World” series (which is a topic for a post unto itself).
The novel focuses on Garrett Starlen, a captain of the Night Watch of the city of Greyhawk, as he tries to unravel the mystery behind why all of the city’s most powerful experts in divination are all killed in the space of a single evening. Soon things start to escalate, with ominous black birds filling the skies and more dead bodies piling up. It’s very much a detective novel, with some nice plot twists, false leads, and the like. Continue reading “Nightwatch”
Hot on the heels of my review of Gary Gygax‘s first novel, Saga of Old City, we come to the second in the series (and the last published by TSR), Artifact of Evil, published in 1986.
This book has a very different feel than its predecessor, even though the action takes place only a few months after the end of the first. Where Saga of Old City was episodic, with no real plot threading throughout it other than chronicling Gord’s early adventures, Artifact of Evil has a definite plot. The forces of Evil are searching for a powerful artifact that can be used to loose the evil god Tharizdun from his prison, thus bringing doom to the world unless they can be stopped. Continue reading “Artifact of Evil”
Under development at Greyhawkstories.com: The Saga of Kristryd Olinsdotter: Tale of the Hateful Wars. A Greyhawkstories novel, coming soon.
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Fair Elena’s Betrothal
“The Flanaess is not wide enough to hide her from me!” Zagig Yragerne declared. He was wrong. He employed all means at his disposal—magical, abyssal, and otherwise—to locate his prodigal apprentice and avenge his wounded heart, but Natasha knew his methods and his means. She disguised herself cleverly, wrapped herself in scrying wards, and made her way through the wild ways until she came upon the dancing hut where she found Fair Elena feeding the scraps to the cackling geese.
“How is it that you have dared to come to this place again?” Elena demanded sharply. “Should our mother find you out, she will not deal gently with you this time.”
“I have come for your sake, my sister,” Natasha protested innocently. “My conscience pricks me, and shame goads at me. Was it not cruel and unkind of me to steal away Zagig’s heart as I did? Surely I was a jealous fool. But if you still want to be the old man’s wife, you only need to play it in the manner of the game we played with the Sultan’s son. You take my name and my face, and he will come to find you at once, I am sure. I promise you, after he has claimed you for his own, he will never let you go.”
Elena’s countenance darkened. “Oh cruel, cruel fate of Istus!” she sighed. “Too late you have come! Mother has pledged my hand to another of her disciples: a dweomer-master nobleman who dwells far off in the Northern Reaches. I am soon to go to him and to be wed to him.”
“Console your sorrowful heart sister,” Natasha said gently. “I shall go for you to the Northern Reaches and wed this dweomer-master of yours. He shall take me for you, just as Zagig will take you for me.”
Elena danced with delight among the cackling geese and laughed, “I know the reak well!” She threw arms around her sister and pulled her close in tight embrace. “Sweet sister. This kindness surpasses all others you have shown me. Please let’s not quarrel again over poopnoddies!” Continue reading “The Bride of Count Dahlvier”
Tasha’s Hideous Laughter
(Spoiler alert for Iggwilv’s Legacy: The Lost Caverns of Tsojcanth)
It’s no laughing matter, but here’s how the spell works. You need some tiny tarts—two or three will do—and a long feather. Concentrate while uttering the incantation. Clutch the tarts in the one hand (gods know why) and wave the feather in the air. You know: “tickle-tickle.” As if you were tickling your target, much as a giddy child might employ the feather to tickle a playmate or as frisky young lovers sport with one another, the one teasing the other into laughter. The effect will be that the poor chap so bewitched finds everything and every matter about him hilariously funny. He loses himself in convulsive spasms of hideous laughter from which he scarce can recover to catch his breath. Some laugh until they pass unconscious. That’s the spell for which she is most famous, a “harmless prankster’s charm” which young apprentices all over the Flanaess are eager to transcribe into their books. They think it a mere joke, but it’s a wicked spell and no laughing matter. Tasha’s laughter can be deadly. While so incapacitated under the spell, the hapless and witless victim makes himself vulnerable to attack, for he can scarce find his legs, much less defend himself.
Daughter of Baba Yaga
Who was Tasha, and how did she become the blight of our world? The one of which we speak has acquired many names: Natasha, Hura, Tasha, Ychbilch, Louhi, and Iggwilv. Likewise, her fame has won her many titles including Witch Queen of Perenland, Dame of North Reach Farm, the Yatil Witch, Mother of the Old One, and Mother of Witches. The latter title rightfully belongs to Baba Yaga, her adoptive mother, but Iggwilv inherited it, which is to say, she stole it, along with the dangerous arcane treasures she looted from sealed vaults in the old crone’s infamous hut. Continue reading “Tasha’s Hideous Laughter and the Master of Deception”
Saga of the Old City: A Novel of Swordplay, Thievery, and Magic
by Gary Gygax
Saga of Old City is the first in the series of novels and stories written by Gary Gygax, featuring his hero Gord. The book was released in 1985 as part of the last gasp of products written by Gygax right before his ouster from TSR.
Saga of Old City charts the early life of Gord, a beggar, thief, acrobat, and adventurer from the slums of Greyhawk’s Old City (hence the title). Interestingly, though, only the first part of the novel actually takes place in Old City, although there is a satisfying denouement that brings the hero back there.
Rather than presenting a single plot, the book is episodic, broken into several stories with connective tissue bridging them together:
- Gord as a beggar-thief in Old City
- Gord among the Rhennee
- Gord in Stoink
- Gord in Castle Blemu
- The Battle of Woodford
- The recovery of the relic from the dungeon in the Abbor Alz
This episodic nature really gives the book a feel like you’re reading an adventure straight from Gygax’s table. Continue reading “Saga of the Old City”